About

Hi, I'm Akin – a Creative Director and Technical Artist based in San Francisco.

I'm currently working on advancing 3D scanning for real-time immersive experiences. I lead the team at BRINK XR in building BRINK Traveler, the top-rated XR travel app dedicated to making the world’s most breathtaking places accessible as high-fidelity spatial environments. Our work enables people to explore destinations like never before, and has resulted in partnerships with Meta and Google, while supporting dozens of environmental charities.

My career background spans the intersection of technology and art, and my work at companies like Oculus, NVIDIA, and Blur Studio has earned four Emmys and a Peabody award for pioneering immersive design and interactive storytelling.

I love creating incredible products with amazing teams, so get in touch if we can collaborate!

What I Do

Photo:

  • Photogrammetry, Gaussian Splats, LIDAR
  • 360 HDRI
  • Aerial
  • Timelapse

Graphics:

  • Realtime Engines
  • Modeling, Texturing, Shaders
  • Lighting, Rendering, Compositing

Engineering:

  • Programming
  • UX Design
  • CAD & Rapid Prototyping

Real Life:

  • Travel & Roadtrips
  • Hiking & Camping
  • Snowboarding

Resume